The History of Riddell Football Helmets – Protecting Your Noggin Since 1939

Back in 1929, John Tate Riddell started his company armed with a vision of providing better sporting equipment to athletes. And such idea has proven to be very beneficial, not only for J.T. Riddell but for the players as well, for from this concept of his came forth the country’s foremost manufacturer of football headgear.

Removable cleat— the history of Riddell football helmets all began with a removable cleat. Said design was prepared by Riddell back when he was still the Athletic Director and at the same time head of the football coaching staff for a certain high school located in Evanston, Illinois. The year was 1922 when head coach saw the need for developing the current leather-fitted footwear for his team. With the arrival of the rainy season, such condition dictates the necessity of changing cleats and installing a longer mud cleat to adapt with said variable. This process is time consuming, not to mention that the cobbler in-charged of doing such task was also hired by a university ergo not being able to finish all footgear by game time. The invention of removable cleats was openly welcomed and such flamed a string of innovations that led to the groundwork for the history of Riddell football helmets.

Ten years after the formation of the company, Riddell pioneered the fist plastic suspension headgear. This breakthrough caught the attention of the government for it will certainly be to the advantage of the brave men in WW II. This is one of the finest points in the history of Riddell football helmets.

With protection as the main goal, it is hard to believe that helmets, rather than pads, were the last to be accepted in pro football. The former is not even mandatory in football—that is until 1939 when NFL ordered that players wear such protective headgear. Before the dawn of plastic helmets, there was leather. The players may be protected against concussions but not the heat—air can barely circulate inside.

Evolution is inevitable; same applies in the history of Riddell football helmets. RT-2 was the first helmet engineered by the company and sold to the public. Said helmet model was manufactured in 1946, a year after J.T. Riddell’s death. RT-2 was a three-pieced shell using Tenite II with cotton web suspension for the head and neck. Said suspension presents a pocket of air in between the head and the shell of the helmet. Though Riddell wasn’t able to actually see the evolution and expansion of his company, he’ll always live in every noggin he has protected, whether it’s attached to an amateur or professional football player.

Following RT-2 was RK-4. The latter resembles the shape of RT-2, though it’s shell material differs. RK-4 was manufactured utilizing a chemical called Acrilonitrile Butadiene Styrene concocted by US Rubber. The cotton webbing that was present in the RT-2 was substituted by a combo of cotton and nylon. Both models showcased the 3-loop and 6-point regular suspension.

The history of Riddell football helmets includes the models TK-5 and PAC-44. The two shared the same shell composition as that of the RK-4. The difference rests on the interior cushion. TK-5 was originally cushioned with cotton. However, it was altered to that of the interior of RK-4, which was made of cotton and nylon. As for the PAC-44, same was tagged and aimed for the youth. It featured an interior air cushion crafted out of vinyl.

From these forerunners, the company has progressed along with the game. With its ‘firsts’ like the web suspension, air cushion interior and self-contained inflation head gear to name a few, it’s really hard to picture the sports equipment scene without Riddell.

This is the history of Riddell football helmets…so far. With ingenious minds continuously formulating new ideas, it is easy to say that another touchdown is within reach.

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Fantasy Football Tips to Play Fantasy Football Like a Pro

The best way to learn any subject is to experience it firsthand. No amount of cheatsheets, checklists, buddy advice, or new ideas can replace the wisdom that comes with years of experience.

The good news is that it is possible to glean some knowledge from those that have been there before. Our science is built by standing on the shoulders of giants, and our games are the same way.

The following are tips every fantasy football pro learns through their experience.

1. Understand what type of league you are in.

The type of league is a factor in the value of a player. Brandin Cooks is a prime example; Cooks was a great pickup in dynasty leagues last year, but wasn’t more than a sleeper option in redraft leagues until this year. After gaining some experience, he’s projected as a potential stud.

2. Know your league’s roster rules.

Sure, it would have been great to have Marshawn Lynch, DeMarco Murray, and LeSean McCoy as your first three picks, but if the starting lineup can only include two running backs, a lot of points will go to waste while another position suffers. A pro always has a full roster plan in mind.

3. Vary picks based on scoring system.

Having a great quarterback is nice, but most leagues nerf their scoring capability by reducing the number of points earned from passing stats. Aaron Rodgers is worth a high draft pick at six points per TD and one point per 20 passing yards. Four per TD and one point per 30? Not so much.

The most common example is PPR (points per reception). Wide receivers gain value, and the running back rankings get shuffled. Matt Forte is a mid to low end RB1 in traditional scoring, but in a league that uses PPR, he’s a stud. One point per reception adds 100 points to his total in 2014 alone.

4. Draft safer picks early.

Not every «safe» player gets to play the season, but it’s possible to reduce the risk. Every player available early is a great player. Aside from last year, picking Adrian Peterson over Darren «Glass Man» McFadden was a no brainer to any pro. Early picks are the cornerstones of a team, and picking an injury or legal risk in the first round is unnecessary.

5. Draft for upside after starters and subs are set.

Grabbing a halfway decent starter as a second or third backup wide receiver may sound great, but it’s a terrible idea. Players can and will go down during the season. More importantly, players can and will pop in a given year. Arian Foster the year he broke out, Kelvin Benjamin last year, and Alfred Blue and Davante Adams this year are great examples of «sleepers»- players that surprised most owners and put up top end fantasy scores. The league champion will likely have one or two starters that no one expected, and unless a league uses 20 man rosters replacement level players to cover bye weeks and injuries will be readily available.

6. Never draft a kicker or defense early.

Every rule has exceptions, but think about the previous tip. Acquiring a top end kicker or defense requires a pick somewhere in the eight to tenth rounds, a good range to pick top end sleepers. Kickers vary wildly from year to year, and many pro fantasy players use a different defense each week to chase easy matchups. A «streaming defense» can outperform even top end defenses. That doesn’t mean drafting the Seahawks isn’t worth the pick, there’s just more value in waiting on a top defense.

These are just the beginning. It’s possible to write entire novels on fantasy football, and each and every rule can occasionally be broken. The key is to remember this one word: value. The best fantasy football owners find ways to generate extra value and acquire better players for a lower cost.

Take these tips, play like a pro, and win your league if you can. Good luck!

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Flag Football Domination – 10 Ways to Destroy Your Flag Football Opponents

Spring is here, and with it the long awaited thaw and return of football. But before you stumble blindly into another mediocre flag football experience, check out ten ways to dominate the league this year:

1. The Pitch

If your league calls the ball dead when it hits the ground (and most do), you absolutely must take advantage of the lateral – it can turn a loss of yards into a touchdown. Every play, your players should be thinking pitch.

2. A Powerful Rush

Don’t make the mistake of using «leftover» players as rushers. Instead, use your best athletes to rush – it will pay off. A nasty rush can completely neutralize a QB and demoralizes the opposing offense.

3. Adjustments

A flexible team is a winning team. Spend time planning so you’re not trying to invent your strategy on the field. Here are some things to develop:

– A plan for an overwhelming rush (releasing blockers, quick passes, pitches)

– A plan for a team that doesn’t rush (QB sneaks, two-move routes)

– A dominant defense (zone or man, blitzes, audibles)

– A plan to handle a fast, shifty QB (extra rushers,

4. A Good Playbook

Nine times out of ten a good scheme will beat raw athleticism. You need organization and plays. If you’re not inclined (or simply don’t have time) to create an entire playbook, try a site like Flag Football Ninja.

5. Simple Rotations

If you have a big team, game-time rotation can become utter chaos. Figure out an efficient, organized way to substitute players through. Avoid team politics by spreading the talent around the rotation instead of having your «starters» out first. A backup squad with no playmakers is useless to put out on the field at almost any point in the game.

6. Defense

Defense wins championships. Generally, teams of 5 or fewer should be playing a man-to-man defense unless the field is small. A zone can work with a bigger team. Every defense will have its weak spots, but giving the QB too much time is unacceptable. So send your rushers as often as you can, and use the blitz aggressively to keep the QB on the run. Also, a zone with completely fall apart if your defenders don’t stick to their spots.

7. Timing

This, unfortunately, requires practice. But if your QB can master a handful of routes (or even a couple), throwing just as the receiver cuts, you can build a championship offense. A QB who can pair accuracy and timing can’t be stopped.

8. Rhythm

Everyone wants to huck it deep. While there is much to be said for having some long plays in your arsenal, by and large, you will fare much better with shorter, consistent plays. A relentless short game will wear down the defense much more effectively than a few long plays, and successive completions batter the opponents psyche as well.

9. Experiment early

Regardless of how good your scheme is entering the season, you will be better if you adjust after each game. Each team has its own chemistry. Building on the concept of flexibility, try as many plays and schemes as you can early in the season, but by playoff time you should have distilled down what works best for your team. After a few weeks of regular season play, you should know what works and what looked better on paper than on the field.

10. Flag Pulling

Nothing is more important in flag football than being able to pull the flag. Again, nothing is more important in flag football than being able to pull the flag. This sounds dumb, but time and time again, short dump passes turn into touchdowns because of missed pulls.

Try the following:

· Don’t Wait Flat-Footed: If you wait for the ball carrier to pass at full speed while you flail and swipe at the flags, you are setting yourself up for disaster. Instead, meet the ball carrier as early as possible, and move with the ball carrier while you pull the flags.

· Get in the Way: Most flag leagues do not allow (much) contact. That is why it can be especially helpful to stand in the way of the ball carrier while trying to pull the flag. They can’t bull you over; they have to go around. This slows them down and gives you more time to pull the flag.

· Pursuit: If everyone on your team pursues the play, you will win more games. You’ll have fewer breakaways because if one guy misses the flag, another is right there.

Follow these tips, and you’ll be on your way to your own championships.

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Semi-Professional Football

Semi-Professional Football is considered football that men play who get paid less than livable wages. This is not really correct. In most semi-pro leagues, such as the New England Football League, it is against league rules to reimburse players in any way. Which means no one is making any money playing semi-pro football.

The first year team for the Vermont Ice Storm in the New England Football League is made up of players who love football so much that they pay to play semi-pro football. In fact, all the players on the Vermont Ice Storm has had to purchase their own football equipment, contribute a player fee (in order to make sure they don’t have to pay extra for a team uniform) and they also have to pay for traveling expenses for getting to all practices and to all away games. Over the course of a season, the financial burden can be substantial.

Professional football was developed in the 1890s in Pennsylvania when local athletic clubs Played in intense competition. Former Yale football star William «Pudge» Heffelfinger became the first-ever pro football player when he was hired by the Allegheny Athletic Association to play in a game against their rival, the Pittsburgh Athletic Club in November 1892. By 1896, the Allegheny Athletic Association was made up entirely of paid players. As football became more and more popular, local semi-pro and pro teams were organized across the country. semi-pro football was the precursor to pro football. Why did they come up with the semi-pro football name? When we look at the history of this level of football it tells us that some name was needed to differentiate this type of football from high school, college, and pro football. A few traveling players, wandering the country in search of games to play in, were paid small amounts (usually under the table) to make local, small town teams look better and win.

In the 1910s professional football proved itself a viable spectator sport with the forming of The Ohio League. Canton was the premiere team featuring the legendary decathlete and football star Jim Thorpe. Thorpe was an international star who brought football to a new level. He won a gold medal in the in the decathlon in Stockholm in 1912. Thorpe and the Canton team drew big crowds and created a market for professional football in Ohio and beyond.

At the NFL’s Hall of Fame in Canton, Ohio, there is reference made to the «Watertown Red and Black» football team being the «first pro football team in America. » So Watertown was the first ever paid football team. Today Watertown Red and Black is a powerful semi-pro team with a fine history behind it. It is a member of the Empire Football League with the Vermont Ice Storm being one of its opponents.

So «semi-pro» football means «amateur football» in a real sense. It is played by adults, from the ages of 18 to «whatever,» who love the game enough after their high school and/or college careers that they feel they haven’t gotten football out of their systems.

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How to Play Fantasy Football for Beginners

If you are entering the world of fantasy football for the first time, you are sure to wonder why it took you so long to come around. Playing fantasy football, whether for fun or real money, is a great way to enjoy one of America’s favorite sports, professional football. As a beginner, you will most likely be playing with experienced managers that already know the nuances of the game. This quick guide is designed to show how to play fantasy football for beginners, and maybe level the playing field just a little.

Picking a League Format

When you sign onto a free or real money fantasy football site, you will be asked to register. If it’s a real money site, you will also be asked to make a deposit. Free sites typically are used for league play where you draft a team and play that team in a league format for an entire season. Real money sites focus on weekly competitions where you pay the contest fee and choose your team for that specific contest only based on salary cap limitations. Regardless of which format you choose, you must take the time to understand the rules and the scoring in order to decide how to best develop your team.

Tips on Picking Players

As a beginner, you will most likely have a casual approach to picking players, preferring not to invest a great deal of time on statistical analysis. That’s fine and understandable, but you should be aware that some of your competition will use that information, which provides a bit of an advantage over those who don’t.

Tips for Picking Players in an Annual League Format

Note: standard leagues use offensive skilled position players, kickers and team defenses only. If individual defensive players are included, it is referred to as a «IDP» league. Beginners should avoid auction drafts and stick with standard «snake» drafts.

1. As you are drafting your team, pick the best available player for each specific position first before you start drafting backup players.

2. Draft a balanced team and try not to over-focus on one particular position. Also, you want to avoid drafting your favorite players unless they will truly benefit you in the scoring.

3. Look for a «scoring bias» in the scoring rules. This refers to the notion that some leagues sets scoring rules that might favor the QB a little. If so, you want a top QB. If not, you should give a little extra focus to running backs and wide receivers.

4. Pick kickers and team defenses towards the end of the draft as they seldom provided any real advantage over a full season.

5. Watch your «bye» weeks. You want to make sure both your QBs don’t have the same bye week, which would force you to the waiver wire or to lose points.

Tips for Picking Players for Weekly Contests

When playing for money, you should alter your focus. You are not drafting players, you are selecting the best group of players you can without exceeding the salary cap.

1. Find value by selecting good offensive players scheduled to play against bad defensive teams. On the other side of the coin, you should avoid offensive players going up against the best defenses.

2. You should read weather reports and try to avoid players who might be playing in rain or snow. If you selected your teams well in advance, go back and make adjustments as necessary before game time.

3. Look for streaking players who may be under-valued and avoid slumping players who may be over-valued. Don’t be afraid to play the trends.

4. Use every dime of your salary cap.

5. Never play with more money than you can afford to lose.

Every week, it is up to you to manage your team. In league formats, fellow managers are expecting you to show up and play every week to the best of your ability whether you are in first place or last. As time passes, you will better understand the objectives and will start making better decisions. At the end of the day, this is a game. Have a great time and enjoy.

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Four Different Baltimore Pro Football Teams Have Won Championships

Winning the championship is the primary goal of any football team, or any sports team at all really. There is only one reason to go out and play and that is to win the championship. A championship season is not only rewarding to the players that duke it out on the field, but also to the fans that root them on. Cities and regions should be very proud of their championship winning teams.

Baltimore is a great football town and professional football has been present there in one form or another for more than 60 years. Many people don’t know this, but four different professional football teams have won championships while representing the city of Baltimore.

The Baltimore Ravens – 2000

The last Baltimore team to win a league title in pro football was the team that currently represents the city in the NFL, the Baltimore Ravens. The Ravens began as a franchise in 1996, having been active as the Cleveland Browns the previous year. They had a few tough years, but in 2000 everything came together behind a strong running game and an out of this world defense. They ended up defeating the New York Giants 34-7 in Super Bowl XXXV.

The Baltimore Colts – 1958, 1959, and 1970

The Baltimore Colts won championships three times. In 1958, they defeated the New York Giants for the NFL title in what many would refer to as the greatest game ever played. After trailing most of the 1959 title game, the Colts would eventually score 24 unanswered points and defeat the Giants in a rematch of the previous year’s championship game by the score of 31-16. The Colts won their third league title in 1970 when they beat the Oakland Raiders in Super Bowl V by the score of 27-17. Technically, the Colts have a fourth title as they were champions of the NFL in 1968, but went on to lose Super Bowl III to the New York Jets of the American Football League before the two leagues merged.

The Baltimore Stars – 1985

The Stars franchise had played the first two seasons of their time in the USFL in the city of Philadelphia. The team was moved to Baltimore for 1985 and though they weren’t as successful as they had been in the past, they were able to make it into the playoffs. The magic was still there though and they marched through the post season and would win the last championship game in USFL history by defeating the Oakland Invaders.

The Baltimore Stallions – 1995

The Canadian Football League expanded into the United States in the mid 1990’s, and one of the cities that got a team was Baltimore. In 1995, their second season, the Baltimore Stallions not only won their division, but they became the first team based in America to win the Grey Cup as champions of the Canadian Football League. The team was gone the next year as they were moved to Montreal and renamed the Allouettes.

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The Premise of Fantasy Football

There are many fun aspects of fantasy football that draw people towards the game. The first and arguably the most important reason is that it is free to sign up, as well as being easy to set up with your friends. All you need an email address, several friends and your fantasy league is born. There are also three key aspects to the game that will help make your experience more enjoyable as well as the equation to winning a league championship.

The first signature attribute of fantasy is the live draft which is one of my favorite things about fantasy football. Every draft night, you get together with friends and have a hangout centered around the live draft of your fantasy football league. It is also where every person (usually) feels good about their virtual football team as the draft happens before the actual games are played meaning that a lot of times in fantasy football, many different teams make the playoffs. The draft is only the icing on the cake in terms of managing a fantasy football team. Fantasy football experts often have said that fantasy football is a three-part game with three equal parts. The draft is one-third of the game, the waiver wire is the second part, and simply luck is the final aspect of the game. Drafting is important, but it hardly sinks your season as long as you stay on top of managing your fantasy team.

The second part of that three-step equation to fantasy football is the waiver wire, my favorite aspect of managing a fantasy team. It is the center driving force of playing the game of fantasy football as it is general managers trying to improve their teams each week whether through opportunity share or to injury/suspension towards another player. Do not ignore this aspect of the equation! I have seen players that have had excellent drafts but didn’t make enough moves on the waiver wire resulting in them missing the playoffs despite having a good team at the beginning. Managing a fantasy team is sort of like running a business, changes are going to happen and how to adjust to those changes on the waiver wire will help you get to the fantasy playoffs.

The last thing is that luck plays a huge role as well into winning a fantasy championship. The first two key aspects of the equation will get a team into the playoffs, but winning one requires a little luck. There is an old adage and it is «sometimes it is better to be lucky than good,» and that saying applies directly here. Get to the playoffs and hopefully some good luck is on your side.

Fantasy football is one of the most fun things to do whenever you need some down time either from school or work. The nuances of the game are what make it so fun for people to play and learning the basics of fantasy are what go a long way towards having fun which is of course is the most important part of playing.

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10 Great Reasons You Should Join a Football Team

If you enjoy football, and having a kick about with your friends, perhaps you’ve never seriously considered joining a football team.  You might have thought that you weren’t good enough or were too old or too young.  These days there are many local teams, and if there isn’t one near you, why not start one up?

1. Improve as a player

If you’re a keen footballer already, you might be getting a bit frustrated with the people you play with. Perhaps you take your game seriously, and want to improve, whereas your mates might just see it as a bit of fun.

2. Play regularly

Playing football regularly will help you improve, and you’ll learn a great deal about the game.  You might even change position; you might have seen yourself as a defender, but the manager might see you as a winger, or a striker.

3. Exercise and fitness

Playing football will keep you fit and healthy, and if you take your game seriously, you might begin to think more about your body, and your diet. Lasting 90 minutes on a Sunday is a hard task, especially if you’re not used to it, and not in the best shape.  You’ll soon improve though, if you’re serious about your game.

4. Improve as a person

Becoming a regular in your football team will give you added responsibilities and will help you to mature.  You’ll have to turn up on time, and bring your kit, and be prepared for a training session or a match.  This can help you be more organized at work and at home.

5. Make new friends

Joining a team will be a great opportunity to make new friends, and benefit from their skills and experiences.

6. Not expensive

Football is a cheap sport to get involved in.  There’s no need to spend a fortune on expensive equipment.  As long as your boots are comfortable and you have suitable shin pads and gloves if you’re a goalkeeper, that’s probably all you’ll need, as the rest of the kit is likely to be provided by your team.

7. Work as a team

Working as part of a team will help you to play as a team, rather than 11 players.  You’ll need to follow the manager’s instructions during a game, and the coaching sessions will enable you to learn formations and tactics, as well as improve fitness and skills.

8. Achieve your potential

If you think you’ve got what it takes to be a footballer, you’ll want to give it a go, and not wonder if you could have made it as a professional.  Joining a team will give you this opportunity.

9. Play like a professional

You might wear the same boots as your favorite player, and try and emulate them, especially if you play in the same position.  You might spend a lot of time watching other football, to help you improve, or have the same discipline as a professional, as you take the game seriously

10. Because you enjoy the game

If you didn’t enjoy playing football, you wouldn’t want to play it.  So if you’re playing for a team, and you’re not enjoying it, for whatever reasons, why not consider putting in a transfer request, and trying out for a different team?

You might not be the speediest winger with all the tricks, you might not get a hat trick every game, but as a player in the team, you’re just as important.  If you let the team down, you let yourself down.  If you take your football seriously then you owe it to yourself to be the best player you can be. 

Who knows, you might even be spotted by a scout, become a professional footballer, and hit the big time!

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The Secret to Beating Teams That Are More Athletic Than Your Team in Youth Football

Playing in Space is the key term.

We aren’t talking about playing football on the moon, zero gravity would make us all have to rethink the game quite a bit.

«In Space» means playing with distance between your players and the other team. If your team is bigger and more athletic and can handle the other teams players one on one, you want space, it is your friend.

However, if you don’t have bigger and better athletes than the other team, space is your enemy.

Playing «In space» means just what it says, putting your players with space in-between them and the opposition. If your team is made up of faster, bigger and more athletic kids, they will dominate in one on one match-ups. That’s why you see teams with lots of big fast receivers do very well in the «spread» offenses where they isolate weaker defenders out very wide versus these dominant receivers, of course you have to have a QB that can throw it in these cases. If that stud receiver can just get the ball «in space» he will have a chance to score in most cases.

On the other hand, most youth football teams do not have the player truly dominates the league. Most of us are blessed with just an average group of kids and some of us will have that odd grouping of kids that is just smaller and less athletic than the teams we face. In these cases you want to have as little space as possible between your kids and the opposition.

Just think about your tackling drills, when you have a tackling drill run in close quarters, lets say a 1 yard square box, most of your even non-athletic kids can often make the tackle. But turn that tackling drill into an open field tackling drill of a 20 yard by 20 yard square, how many of your less athletic kids can now make a tackle in that drill? The same is true for blocking; very athletic kids can make blocks «in space» less athletic kids can’t.

Less athletic teams nearly always perform better if they tighten their line splits down, double team block and pull to have overwhelming numbers at the point of attack. Less athletic teams need to run traps and other close quarter running plays like the wedge in order to keep more athletic teams at bay. The less athletic teams need to run lots of misdirection to keep the defense moving away from the play, while they run it between the tackles. The spinner series in kryptonite to the supermen on these squads. There are just some plays that make NO SENSE against teams like this, sweeps, drop back passes, deep reverses, these will be negative yardage plays.

The good news is with the Single Wing Offense, less athletic teams can compete with very athletic teams. Often called «football in a phone booth» the spinners and traps keep the very athletic teams from flowing hard to your base plays. The double team blocks, wedges and pulling give your team numbers advantages at the point of attack so even smaller or weaker linemen can have success. The tight splits, misdirection and pulling linemen help even very average backs to put up big numbers with this offense.

In 2002 we had a very average sized back named J.A. with average speed. For our age 8-10 team he weighed 81 pounds and when we ran our eval races he was about 6th out of 25 kids. J.A. was a very obedient player, he was a patient runner, he always kept his legs moving and was always looking for an opening, but nothing special. In 2002 he played Fullback for us and ran just 2 plays that year, wedge and trap. He scored 31 TDs for us on FB wedge plays alone, of course we had a very weak backfield that year and he got a lot of carries. Had we had the spinner series in he would have done even better.

As to beating bigger or more athletic teams: In 2003 my age 8-10 team from Omaha was undefeated in league and put up some very gaudy numbers. We scored at will, went 11-0 and won our league title game 46-12 after leading 46-0 in the third quarter. We went on to beat two league champions from other leagues that were age 11-12. In 2004 I started a new program in rural Nebraska in an area where the existing youth program had won something like 4-5 total games in 5 years before I got here. The first year there we had all rookie players with the exception of 2-3 bench-warming castoffs from the other team in town. We had just one player over 100lbs at age 8-10. Slowly but surely we improved each week and by seasons end we started looking pretty good. We played a very big and fast Inner-city team from Lincoln that year the Salvation Army. They had not lost a game in 3 years, we were out-manned, outsized and had less speed, but beat them in a nail biter by a single TD in route to an 11-0 season.

Our biggest win in an extreme overmatch with in 2005 verses the Omaha Select Black. That age 8-10 team chose from over 150 kids, had at least 5 kids over 150 lbs and had not lost in 3 years in Omaha’s «select» league. They were a very aggressive Inner-city team with plenty of speed and confidence. I on the other hand had just the 25 country kids that showed up, not cuts or selects and plenty of younger kids on it. To make a long story short, we had this team by 4 TDS in the first half and could have named the score. Needless to say that team, their parents and our parents for that matter were shocked. The good thing is with this offense you can compete with anyone, the bad news is once you do it’s hard to get extra out of league games. Big Inner-city teams like the North Omaha Boys Club will not even play us on their home fields, it is embarrassing getting beat by much smaller and slower teams, they have turned me down twice in the last 2 years for extra games that we both had open dates at seasons end.

The Single Wing does offer some flexibility if you do have that stud player that you want to isolate «In space». We added the mesh series in 2005 to accommodate a player we thought would make sense to put «in space». When we went against weaker opponents the «mesh» series worked very well, no one could handle our stud. When we played against equal or lesser competition we had to move back to our tight splits base offense to move the ball consistently.

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Football Player’s Position

If we are talking about playing football, I think most of us want to be a striker or forward player, it’s because we think that the striker is the best position in the game and the others just for supporting the striker. And also we think that the striker is a hero for the team because he makes scores and finally wins the game. Sometimes common people say that they win only because of the Forward players or the strikers. But actually, their assumption is wrong, because the main thing that is important in football game is teamwork. Each player in the game must be discipline and do their duty based on their position. Without that, the play will be bad and the team won’t win the game.

In football game, basically we know about 4 positions of players; Goalkeeper (GK), Defender (DF), Midfielder (MF), and Forward or Striker (FW). In each position, they have their main duty in a game. So, what are actually the characteristics of each of them? Okay, let’s check it out.

The first position is a Goalkeeper. Goalkeeper is a position which has a main task to protect the goal post from opponent attack. This position actually is placed in the back of the others position. So, he just stands under the goal post and blocks the ball that comes to the goal. The characteristic of this position is goalkeeper is allowed to touch the ball with his hand.

The second position is a Defender or we usually call it as Back. Someone in this position has main task to protect their area from opponent attack. The position of back is in front of the goalkeeper. Usually in a game, defender is divided into two; Center Back (CB) and Side Back (SB). Center Back is a player who stands in the middle of defense area and in front of the goalkeeper. This kind of position holds the biggest responsibility in team after the Goalkeeper. Then the Side Back is a player who plays in the side of the defense area. Sometimes, this kind of position is helpful when attacking.

The next position is Midfielder. I think this is the most flexible position in the match. Because someone in this position can do everything, both attacking and defending. The midfielders play in the middle of the field. And also, midfielder is a position that is very important in a team. Because, they can make the defender are connected to the forward players. It means that the midfielders are the Playmakers in the game. Actually in the real game, the midfielder is divided into 4 positions; Center Midfielder (CMF), Defending Midfielder (DMF), Attacking Midfielder (AMF), and Side Midfielder. CMF tends to make the beautiful play by giving pass to others teammate. While DMF tends to more help the defender to defense. It means this kind of player is more defensive. Then an AMF is the contrary of DMF. It means that this player is more offensive. And the last is SMF, this player can both defending and attacking in the side of the field. This kind of player is usually called as a Winger.

And the fourth position in football game is a Striker or Forward player. This player has the main task to make scores by driving the ball into the goal post. In this position, the player should have good instinct and can make good positioning. And the Striker should be able to maximize the chance to make a score, because in the real game, the striker is always kept by opponent player.

By knowing about the characteristics of football players, we can conclude that, each position have their own duty and role in playing football. It means that the striker that cannot bring the team into victory without support from their teammate. Also the team cannot win the game without the participation of strikers. So we can say that all types of position in the game are important and each of them cannot stands alone, it means that the most important thing is teamwork. Without that, I think it is hard to reach victory.

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